Openly despising medical regulations, he only mostly meant his oath to do no harm, and regularly attacks players in a frenzied attempt to remove imaginary stitches. Gilbert Alexander, Ryan Security Likewise, his approach towards Little Sisters has changed: when attacking players with adopted Little Sisters, he can sometimes be heard asking to hold the child, or angrily claiming that Delta is going to hurt her. Six new Early Splicer models are introduced. Perfect for any fan, this pack includes a Subject Omega Figure, Little Sister Figure & Bunny Splicer Mask. Due to excessive ADAM consumption, their bodies and minds have been deformed beyond repair (though some of their physical deformities can be attributed to war scars or Dr. J.S. In most iterations, he wears his uniform cap, coat, waterproofed hood and boots, all in varying colors across multiple encounters, though most will be typically splattered with blood and filth. They are also far more deformed with their faces often having conformed to the shape of the masks that they used to wear. Even in combat, he shouts a variety of cliched police catchphrases, including "spread 'em," "down on the ground," and "hands up." In the Inner Persephone level of Bioshock 2 I kill a Brute Splicer with Winterblast and the shotgun and get the Brute Splicer Research Bonus. She responds particularly badly when Delta approaches her with an adopted Little Sister, telling him to "leave your daughter at home," believing that he wants to make the child watch them have sex, or just screaming at her to "stop looking at me.". This explains how in BioShock 2, Splicers are far more aggressive and powerful, and have improved their tactics in order to survive – even if it meant going through multiple syringes for an extra boost. As a result of the extensive splicing that has occurred over the last eight years, the inhabitants of Rapture have changed significantly: though many of the models seen in the first game are still present, they have changed in appearance, strengths and personality. Similarly, he swings wildly between believing that Sofia Lamb has everything figured out and believing that "the market will straighten this Lamb twist right the fuck up," even though Rapture hasn't had a functional economy of that nature for almost ten years. At times, variants of this model can even be albino, but this is the limit of his deformity. Mutated Ferals, CharlieBrendaJ.S. As a result, the Brute suffers from none of the insanity that other Splicers suffer from, with the exception of a great love of violence and a simmering bad temper. Notable Behavior- What a Brute Splicer will do is entirely dependent on how far away they are from the player. Incidentally, these are the rarest Splicers. He even has wild fantasies of one day building his own society for "real men only" once he's had a chance to "drown out all the buggers and the queens." I would like to make sure to fully research Brute Splicers before they stop appearing (as they'll only appear again near the end of the game). Splicers are given a pristine, normal-looking model when seen from a Little Sister's perspective. White or transparent. There are two types of Thuggish Splicers; an ordinary variety (which also appears in BioShock 2) and an electrified variety that appears in later levels and is invulnerable to electrical attacks. The Ladysmith Splicer appeared in the original BioShock, but this figure is based on BioShock 2. In Bioshock 2, some of these models continue in significantly upgraded forms, while others have been replaced by new variants, like the Crawlers and Brutes. Splicing and combat have left her in poor condition: her dress is torn and bloodstained, her stockings are in tatters, her body is covered in bloody lacerations, and her makeup has been smeared childishly across her face - likely to disguise the side-effects of long term Splicing. The narrative DLC for BioShock Infinite, Burial at Sea, returns to the city of Rapture on the eve of its war. This may perhaps explain the odd placement of items throughout the game, most prominently the audio diaries, many of which have ended up scattered over entire districts of Rapture. She regards stealing from the dead as gift shopping (and sometimes even as receiving gifts from her friends), mistakes the sound of intruders for mice, suggests bringing out the hounds from the stables to ward off burglars, and bids farewell to combatants as if exiting a high-society party. Alias The inner thoughts of splicers, still trying to convince themselves life is normal or that Lamb will cure them. Upon dying, they will drop a live Grenade, with the intent of damaging the player if they are at close range. Under the brim of his hat, Splicing has left the Breadwinner's face a jowly, sagging, misshapen mess of scars, wrinkles and warped bone: his jaw is exaggerated, his eyes are deeply sunken, his nose is bulbous, and his right ear has been heavily bandaged. When not lost in her visions of stardom, she may occasionally recognize the awful reality of her situation, and may break down in tears over her lost beauty, bawling over how she was "supposed to be famous." In BioShock 2, the splicers are even more misshapen, with their bodies having molded to the shape of clothes and footwear; hence, Toasty's head tumor (growing over the bandage) and Lady Smith's gazelle-like feet (caused by wearing pumps). In keeping with his mixture of lovesick fawning and narcissistic self-pity, he even responds to enemies the same way, either seeing them as obstructive relatives of his prospective girlfriend, or as women who spurned him in the past. Of all the Splicers in Rapture, he possesses the least variations in attire: as doctor, Grossman naturally wears a surgical smock, apron and mask, along with medical reflectors and other headgear, with the only changes being in the color of his clothes and the kind of headgear he wears. In keeping with his devotion to machinery and code, he has difficulty seeing people as anything other than mechanical elements: he refers to Little Sisters as sensitive equipment, regards the player as a bug in the system, and sometimes even claims that opponents are numbers that have escaped from his equations; at times, he claims to be about to rip out the player's guts, swinging wildly between referring to them in organic terms and as diodes and wires, believing he can "fix" you this way. They are immune to frost-based attacks. In turn, the drug abuse has taken a physical toll on these morbid creatures. She also appears to suffer from technophobia, and often complains that she cannot think with the magnetic waves of so many machines around her; ironically for her place of work, she seems to openly mistrust the Thinker, regarding its intentions as sinister and untrustworthy. Of all Grossman's numerous mental maladies, the most obvious is his rampant germaphobia, which is so extreme that sometimes it appears to verge on obsessive-compulsive personality disorder: repulsed by the "filthy things" he has to touch as a doctor, he claims to be aware of germs getting under his nails and crawling around at night, and in combat screams about how toxic and infectious the player must be. Although similar Brutes, they are much stronger and possess nearly double the health, making them much more difficult to defeat. "Chorus girl!" Deejay Bruce. A professional athlete and a member of one of Rapture's football teams, Pigskin appears to have taken to splicing in order to enhance his performance, and - judging by his dialog - to impress certain authority figures, including his parents and even Andrew Ryan himself. Tumors are oozing through the holes in their garments, as though the clothes are now bonded to them. In Fort Frolic, a coterie of Spider Splicers loyal to Sander Cohen even took to coating themselves in plaster so they could mimic his sculptures, camouflaging them against detection. Likvogel21 10 years ago #1. Their agility and ability to crawl on walls make them difficult to hit, and their modus operandi of attacking from above can easily surprise anyone who is unprepared, although one can easily hear their movement thanks to the telltale sound of cracking plaster. To make matters worse, they are completely immune to all fire-based attacks. Interestingly enough, his appearance in Bioshock 2 is the most consistent from his original model, containing little changes other than a slight exaggeration of his jutting cheekbones and sagging skin. However, when actually trying to grab the girl during attempts at gathering ADAM, he'll swing wildly between trying to be nice and screaming abuse at her. Splicers is a role-playing game using the Palladium Books Megaversal gaming system. For good measure, he also experiencing minor explosions of temper while trying to open doors and hack vending machines. A common way of killing this Splicer type is by using Telekinesis to catch its grenades and throw them back at it. It is the sequel to the 2007 game BioShock and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on February 9, 2010; Feral … Interestingly, use of the Hypnotize plasmid results in the Crawler being sent on a flashback to his earliest therapy sessions with Sofia Lamb, where he will describe the various non-invasive therapies he was subjected to - including possible use of hypnosis. EVERYTHING! She even quotes Shakespeare while surveying dead bodies. Pistol and Machine Gun -wielding varieties appear in BioShock, and Shotgun -wielding ones are introduced in BioShock 2. They are also far more deformed with their faces often having conformed to the shape of the masks that they used to wear. Pigskin also appears to hear voices telling him to hunt down and kill the player, though whether he is suffering from schizophrenia or has somehow become aware of Ryan's pheromone control remains unknown: he seems to understand that "they make us kill intruders," and if he becomes aware that the player is sneaking around the area, he openly begs them to come come out to spare him from whatever "they" will do to him if he cannot find you. The Saturnine | Much like Baby Jane and the Breadwinner before him, he still clings to the belief that he is still a success story: believing himself to be a qualified medical professional, he surveys dead bodies as if he were a medical examiner, regards players as difficult patients, and even believes that there is a nurse somewhere in his vicinity that will follow his orders. Rather tellingly, in one line of dialog, he can be heard plaintively muttering "I'm lonely!". At other times, she is aware that her daughter is gone and tries desperately to find her again - and believes that any enemy she encounters is actually the "monster" that took the child away from her. Appropriately enough, the Brute is deathly afraid of being accused of homosexuality himself: along with flying into a rage at even the unspoken implication of being gay and protesting that any friendships he has are just that, he will mutter that he was once being coached to take up wrestling as a profession, but disliked all the "touchin' and sweatin'" and gave it up in favor of boxing. However, his devotion to the patterns of a hospital remain consistent: when hypnotized, he sees the player as the head doctor; in combat, he believes that Big Sisters are the mysterious nurses he refers to; he even believes that the Little Sister is a young patent - or a test subject. What you want to do is, make each thuggish splicer last and research every one you see. Though few of them are lucid enough to follow any concrete goal other than the fulfillment of their own deranged whims, Andrew Ryan's use of the pheromone control system is able to motivate them into following orders; later, the support system offered by Sofia Lamb keeps the Splicers loyal to her receptive to more complex commands. The Apex Predator of the Splicer population, the Brute Splicer is much bigger, more muscular and more powerful than any other Splicer. There are ten Splicer models in BioShock and eight in BioShock 2. In dialog, he chuckles over the fact that some of his "patients" never awaken from their anesthesia, gloats over the prospect of "uniting" children with their dead parents, happily describes himself as a butcher and a taxidermist, admits to spiking his nurses' drinks, claims that one patient arrived in his surgery with eczema and left crippled for life, and rhapsodizes on the horror-stricken expressions of parents who've just lost their children. 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